Texturing Lighting Shading 3D Sculpting Level-Building
3D Modeling Compositing Illustration Rigging
Since October 2019
Texturing & 3D Sculpting Teacher
Since April 2017
Texture-Lighting-Level Builder-3D sculpting Artist
I am currently working for RyseUp Studios, a video games company.
I am responsible of the texturing, the lighting, the set dress and also the 3D sculpting part for some assets like rocks.
Since January 2018
Renderman & Texturing Teacher
October 2016 to February 2017UNIVERSITY OF SOUTHERN CALIFORNIA
I have worked for the VFX department for the short film “Wonder Buffalo” directed by Christine Berg.
I was responsible of the 2D environments.
July 2016 to September 2016
I have worked on a short film to promote a conceptual business, directed by Fernando Rabelo.
I was a GC generalist responsible for the 3D fragment of the short including: modeling, texturing, shading, lighting, and rendering.
I also worked on storyboards that aided the live action shoot.
This project is not online yet.
Working in collaboration with the architect Veronique Vandenbossche for 2D presentation boards.
2014 – 2017
|Good with deadlines|
|Attentive to details|
FR Native language
EN Professional working proficiency
|Triathlon: Competition, Club & Solo : excelling myself with my mental & my body|
|Horse Riding since 15 years – Competitions – Level 7 (the “highest” in France)|
|I have travelled in a lot of countries like USA, South Africa, Australia, Finland, Madagascar and many others|
|Amateur photography with a Reflex camera. It helps me to understand lighting, picture composition, and the lens focal.|