Texturing Lighting Shading 3D Sculpting
3D Modeling Compositing Rigging Concept Art
Since April 2017
Texture and 3D sculpting Artist
I am currently working for RyseUp Studios, a video games company.
I am responsible of the texturing, and also the 3D sculpting part for some assets like rocks.
October 2016 to February 2017UNIVERSITY OF SOUTHERN CALIFORNIA
I have worked for the VFX department for the short film “Wonder Buffalo” directed by Christine Berg.
I was responsible of the 2D environments.
July 2016 to September 2016
I have worked on a short film to promote a conceptual business, directed by Fernando Rabelo.
I was a GC generalist responsible for the 3D fragment of the short including: modeling, texturing, shading, lighting, and rendering.
I also worked on storyboards that aided the live action shoot.
This project is not online yet.
Working in collaboration with the architect Veronique Vandenbossche for 2D presentation boards.
2013 to 2014DOMAINE DE LAIZÉ
responsible of children from 6 to 18 years old in an internship
2013 TOANE Restaurant
Service & Reception
2014 – 2017
|Good with deadlines|
|Attentive to details|
FR Native language
EN Professional working proficiency
SP Elementary proficiency
|Horse Riding since 15 years – Competitions – Level 7 (the highest in France)|
|I have travelled in a lot of countries like USA, South Africa, Australia, Finland, Madagascar and many others|
|Amateur photography with a Reflex camera. It helps me to understand lighting, picture composition, and the lens focal.|