3D GENERALIST
Texturing Lighting Shading 3D Sculpting Level-Building
3D Modeling Compositing Illustration Rigging
Since October 2019
BRASSART
Texturing & 3D Sculpting Teacher
Since April 2017
RYSEUP STUDIOS
Texture-Lighting-Level Builder-3D sculpting Artist
I am currently working for RyseUp Studios, a video games company.
I am responsible of the texturing, the lighting, the set dress and also the 3D sculpting part for some assets like rocks.
Since January 2018
E-Artsup
Renderman & Texturing Teacher
October 2016 to February 2017UNIVERSITY OF SOUTHERN CALIFORNIA
2D Artist
I have worked for the VFX department for the short film “Wonder Buffalo” directed by Christine Berg.
I was responsible of the 2D environments.
July 2016 to September 2016
STEM WORLD
3D Artist
I have worked on a short film to promote a conceptual business, directed by Fernando Rabelo.
I was a GC generalist responsible for the 3D fragment of the short including: modeling, texturing, shading, lighting, and rendering.
I also worked on storyboards that aided the live action shoot.
This project is not online yet.
2015VANDENBOSSCHE ARCHITECTURE
2D Artist
Working in collaboration with the architect Veronique Vandenbossche for 2D presentation boards.
2017
2014 |
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2013: |
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Multi-skilled |
Creative |
Good with deadlines |
Well Organized |
Attentive to details |
Good Communicator |
FR Native language
EN Professional working proficiency
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Triathlon: Competition, Club & Solo : excelling myself with my mental & my body |
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Horse Riding since 15 years – Competitions – Level 7 (the “highest” in France) |
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I have travelled in a lot of countries like USA, South Africa, Australia, Finland, Madagascar and many others |
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Amateur photography with a Reflex camera. It helps me to understand lighting, picture composition, and the lens focal. |